Gift of Morpheus
Level 1--Cause Sleep
Roll: Manipulation + Empathy, difficulty Willpower + 3
The vampire may put a victim to sleep. If the target is a vampire, a willpower point must also be spent.
1 suc. the victim loses one die from all pools next turn.
2 suc. the victim loses one die from all pools next turn.
3 suc. the victim goes to sleep.
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Level 2--Mass Slumber
Roll: Charisma + Leadership, difficulty 8
The vampire may affect several victims with the power Cause Sleep. Interpret successes as per Cause Sleep.
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Level 3--Enchanted Slumber
Roll: Intelligence + Subterfuge, difficulty Willpower
The vampire may put a victim to sleep, and name an event that must occur that will enable the victim to awaken. If the target is a vampire, a willpower point must also be spent. If the event does not occur, the victim will stay asleep for up to the following time periods:
1 suc. one turn.
2 suc. one night.
3 suc. one week.
4 suc. one month.
5 suc. one year.
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Level 4--Dreamscape
Roll: Wits + Dreaming, difficulty Willpower
The vampire may project her own image into a dream, but has no control over the dream other than by her own actions within it. The vampire must have a belonging of the victim to use this power.
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Level 5--Master of Dreams
Roll: Manipulation + Dreaming, difficulty 7
Resist: Manipulation + Dreaming, difficulty 7
The vampire may start changing the target’s dreams, once she has entered them by using Dreamscape. If the target is a vampire, a willpower point must also be spent. Once this power has been used, the target may also change her dreams with resistance rolls, and both characters may act in the dream as if they were awake. If either character dies in this dream, the character also dies for real.
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